WELCOME!

You've landed on my portfolio. I'm a Gameplay Programmer who enjoys deep dives into lower-level programming, creating custom engines, and developing games from scratch. In my portfolio various projects are shown that I have worked on during my career. View my contact details and contact me if you have any questions.


PROJECTS

PPG DDA Experiment

PPG DDA Experiment

2025

Beetlefield Blast

Beetlefield Blast

2025

To Bee or not to Bee

To Bee or not to Bee

2025

Buger-Time

Buger-Time

2025

Dig Dug

Dig Dug

2024

CastleVania

CastleVania

2023

Happy

Happy (Cinekid, 2021)

2021

Artcore

Artcore (2021)

2021

VRoomShow

VRoomShow

2021

XoomLab

XoomLab

2021

XoomLab02

XoomLab02

2021

MiniMe

MiniMe

2021

Project Short Burn

Project Short Burn

2021

Project We Sport

Project We Sport

2021

Foolsfight

Foolsfight

2020

Project Platformer

Project Platformer

2020

Water Project

Water Project

2020

The Dastardly Bastard

The Dastardly Bastard

2021

Project K.I.L.M.E.R.

Project K.I.L.M.E.R.

2020

Twin Stick Shooter

Twin Stick Shooter

2020


ABOUT ME

Profile Picture

Hi, I’m Kelvin de Jong, a game development student at Howest in Kortrijk, Belgium. I'm passionate about creating immersive experiences, with a particular focus on VR and AR games using Unreal Engine 5 and Unity. I’m a driven and motivated learner who always aims to deliver the best possible results. During my studies, I’ve worked on a variety of projects—from fast-paced multiplayer arena games to adaptive puzzle experiences—and completed an internship at XR Lab, where I gained valuable industry insights. While I continue to develop in VR and immersive tech, I’m also gradually shifting my focus towards puzzle games, exploring their unique challenges and player engagement. Right now, I’m continuing to explore new ideas and grow as a developer through school projects and personal experimentation.

SKILLS

• Primary - Proficient
◦ Secondary - Some Experience

SOFTWARE

🎮 Game Engines

  • Unreal Engine 4/5
  • Unity 5/6
  • Game Maker

📁 Source Control

  • Git
  • Perforce

📦 Frameworks/Libraries

  • GLM
  • SDL
  • OpenGL
  • Dear ImGui
  • WPF
  • Qt
  • DirectX11

🛠 Tools

  • Maya
  • Photoshop
  • Houdini
  • Premiere Pro

💻 IDE

  • Qt Creator
  • Visual Studio
  • VS Code
  • Rider/Clion

PROGRAMMING LANGUAGES

  • C++
  • C#
  • SQL
  • HTML5
  • CSS3
  • Java
  • JavaScript
  • Lua

HUMAN LANGUAGES

  • Dutch - Native
  • English - Professional working proficiency

OTHER

🕶 Virtual Reality

📘 DIY

  • arcade cabinet

CONTACT

Feel free to contact me on any platform about any topic!